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These assets were created for use in the Maple Valley track. Sometimes things get cut, so I created this scene in Unreal to present them together, with some additional assets from Megascans as indicated by the green-yellow-red image:
- Green - the tractor, trailer, cow, ground and base are entirely by me.
- Yellow - the straw pile texture came from megascans, but was toned, shaped into piles and cut into scatter cards by me. Some of that texture was also incorporated into the wood plank and mud ground texture to help blend things.
- Red - the plant cards and the cat were downloaded and used with only minor adjustments. Cow and cat animated by me because I could.
There was also a rusty version of the tractor and a biplane created to fly over the track as well.
Click any image for full-size
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